Invited Speakers

  • Peter J. Bentley, University College London, UK

    Evolving Creative Forms by Computer
    In this talk, Peter Bentley will discuss the use of evolutionary computation for the generation of novel morphologies in various fields, including graphics, design, architecture and art. He will outline the history of the area and explain how inspiration from nature has enabled researchers to evolve ever-more complex and exotic forms. He’ll discuss the relationship between morphology and areas such as music and art, providing some demonstrations of creative evolutionary algorithms in action. He will end by explaining the most recent advances in the area, and research challenges that remain in the field.
    Bio
    Peter J. Bentley holds a B.Sc. (Hon’s) degree in Computer Science (Artificial Intelligence) and a Ph.D. in evolutionary computation applied to design. Today, he runs the Digital Biology Interest Group at University College London. His research interests include evolutionary algorithms, computational development, artificial immune systems, swarming systems and other complex systems applied to diverse applications including design, control, novel robotics, nanotechnology, fraud detection, mobile wireless devices, security, art and music composition. Author of the number one bestselling iPhone app, iStethoscope Pro, Bentley also actively gives plenary speeches at international scientific conference, public lectures, takes part in debates, and appears on radio and television. He has published over 250 scientific papers and is editor of the books Evolutionary Design by Computers, Creative Evolutionary Systems and On Growth, Form and Computers, and author of The PhD Application Handbook and the popular science books Digital Biology, The Book of Numbers, The Undercover Scientist and Digitized.

  • Oliver Deussen, University of Konstanz, Germany

    Non-photorealistic Rendering Getting Physical – Can a Painting Robot be Creative?
    For about 25 years, computer graphics researchers work on creating abstract visual representations. Most of the work has focused on imitating traditional drawing and painting techniques and simulating paints on a virtual canvas. I will give an overview about our research in this field and show applications in different fields ranging from landscape visualization to CAD. Based on this, I will describe the works related to our painting robot e-David, which is our basis to study human and machine painting. Using this machine, we automatically create paintings with different media and in a variety of styles using a visual feedback mechanism. I will discuss the role of creativity in this process and how we want to incorporate artistic freedom and higher-order styles in the future. See also the link.
    Bio
    Prof. Deussen graduated at Karlsruhe Institute of Technology and was appointed as professor for Computer Graphics and Media Design by Dresden University of Technology in 2000. Since 2003 he is professor for Computer Graphics and Media Informatics at University of Konstanz, Germany. He is a Visiting Professor at the Chinese Academy of Science in Shenzhen and serves as Co-Editor in Chief of Computer Graphics Forum. His areas of interest are modeling and rendering of complex objects, non-photorealistic rendering as well as information visualization.